Skip to content. | Skip to navigation

W   O   R   L   D   C   O   M   P    '   0   7  

The 2007 World Congress in Computer Science,
Computer Engineering, & Applied Computing
Las Vegas, Nevada, USA (June 25-28, 2007)
Sections
You are here: Home FECS'07
Document Actions

FECS'07- The 2007 International Conference on Frontiers in Education: Computer Science and Computer Engineering

Last modified 2006-11-12 19:44

Monte Carlo Resort, Las Vegas, Nevada, USA (June 25-28, 2007)


    FECS'07 is an international conference held simultaneously (ie, same location and dates) with a number of other joint conferences as part of WORLDCOMP'07 (The 2007 World Congress in Computer Science, Computer Engineering, and Applied Computing). WORLDCOMP'07 is the largest annual gathering of researchers in computer science, computer engineering and applied computing. Many of the joint conferences in WORLDCOMP are the premier conferences for presentation of advances in their respective fields (for the complete list of joint conferences Click Here).

    The motivation is to assemble a spectrum of affiliated research conferences into a coordinated research meeting held in a common place at a common time. The main goal is to provide a forum for exchange of ideas in a number of research areas that interact. The model used to form these annual conferences facilitates communication among researchers in different fields of computer science, computer engineering and applied computing. Both inward research (core areas of computer science and engineering) and outward research (multi-disciplinary, Inter-disciplinary, and applications) will be covered during the conferences.

    The last set of conferences (research tracks in Frontiers in Education: Computer Science and Computer Engineering together with affiliated events) had research contributions from 76 countries and had attracted over 1,500 participants. It is anticipated to have over 2,000 participants for the 2007 event.

    You are invited to submit a draft paper of about 5-8 pages (see details about Submission of Papers) and/or a proposal to organize a Technical Session / workshop. All accepted papers will be published in the respective conference proceedings. The names of technical session/workshop organizers/chairs will appear on the cover of the proceedings/books as Associate Editors.

    Topics of interest include, but are not limited to, the following:

      • Accreditation and assessment
      • Student recruitment and retention methods
      • Distance learning; methods, technologies and assessment
      • Capstone research projects: examples and case studies
      • Learning models
      • Promoting multi-disciplinary initiatives - impact on curriculum
      • Learning from mistakes
      • Need for change: computer science and computer engineering curriculum
      • Computer and web-based software for instruction
      • Proposed methods for ranking CS and CE departments
      • Ethics in computer science and engineering
      • Incorporating writing into CS and CE curriculum
      • Innovative degree programs and certificates
      • Innovative uses of technology in the classroom
      • Preparing graduates for academia
      • Preparing graduates for industry
      • Partnerships with industry and government
      • Team projects and case studies
      • Undergraduate research experiences
      • Student observation and mentoring strategies
      • Advising methods
      • Evaluation strategies (professors, students, ...)
      • Transition to graduate studies
      • Integrating gender and culture issues into computer science and engineering curriculum
      • The balance between course-work and research
      • Issues related to the choice of first programming language
      • Debugging tools and learning
      • Expanding the audience for computer science and computer engineering
      • Computers in classroom
      • Active learning tools
      • Undergraduates as teaching assistants
      • Funding opportunities for curriculum development and studies
      • Pilot studies
      • Recruiting methods to attract graduate students
      • The role of visualization and animation in education
      • Academic dishonesty in a high-tech environment
      • Collaborative learning
      • Using the web
      • Factors that lead to success in CS and CE

Administered by: Universal Conference Management Systems & Support (UCMSS), San Diego, California, USA
If you can read this text, it means you are not experiencing the Plone design at its best. Plone makes heavy use of CSS, which means it is accessible to any internet browser, but the design needs a standards-compliant browser to look like we intended it. Just so you know ;)